Wednesday 20 January 2010

Some friendly maths

Yesterday i managed to draw up a new render list sorting out exactly what frames i needed.

I checked the overnight renders time and found that all the PCs were:
rendering at about 17 frames per hour.
I calculated that with the remaining 3543 frames i needed to render at 17 frames per hour this was 208 hours/8days.
This means that on one PC alone it would take 8 days to render that many frames.
SO i managed to get 7 PCs working in DM3 2 PCs working in the new room and one PC working in the base room equalling 10 PCs altogether, theoretically meaning that all my renders, if i continue with the same amount of PCs throughout most of today, will be completed at around 6pm tonight.

I arrived at 8.45 this morning to find that i have 950 frames left to render.
950 divided by 17 = 135.7 (hours)
135.7 divided by 24 = 5.8 (during a day)
Again this is considering that i use one PC it will take 5.8 hours and i still have 7 for the moment.

My 7 PCs that were rendering in DM3 did not stop last night which was my biggest fear, in fact 4 completed, which hopefully means that i will be able to use the 3 remaining PCs throughout today without a problem interfering with tutorials etc. The rooms still have not been unlocked though so i cannot ask at the moment. Also the PC in the base room finished rendering last night too. So with this finished and to take some time from the remaining 950 frames i have been left with today i have divided the render time up again between a DM3 PC and the base room PC.

If there are no tutorials this morning i will do the same again in DM3 but im pretty sure this wont be possible today. Even so i should be back on track by at the latest 6pm thisevening.

There was one problem that did occur and that is the pc rendering the 'end_scene' had for some reason decided to revert back to a psd texture file instead of the jpg which mean this needs to be re-rendered but this will take 20hours. For the moment that pc is fine, it is set up in the new room and as long as i have the remaining other camera shots the end scene can wait until tomorrow for collection anyway :)

Ill post an update later on today...

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